The
3D-Viewer is the modeling and visualization tool for displaying and animating
Plant Simulation 2D models in three-dimensional space. You can use the 3D-Viewer
as a presentation tool as well as a realistic training tool. It can show and
visualize parts of or the entire 2D model. You can also interactively modify and
manipulate the simulation in the 3D world during the simulation run. You can
turn a machine on or off during the simulation run in the virtual world. The
3D-Viewer is fully integrated with the simulation. Hierarchical models,
textures, levels of detail, a culling mechanism, support for multiple processor
computers and support of the latest OpenGL graphic cards guarantee fast
visualization. Standard functionalities such as Drag and Drop, Copy and Paste
and dialogs enable you to intuitively create a 3D model. For generating 3D
objects, the 3D-Viewer provides scalable geometric primitives, a flexible
insertion grid with a Snap to function and diverse manipulators. You can also
import existing graphics in VRML2 format, Tecnomatix components in .co format
and the UGS .jt format. The 3D-Viewer is an optional product for the Plant
Simulation Professional and the Standard licenses. The 3D-Viewer is part of the
Application license and of the Runtime license.
Features: • Three-dimensional online display of the simulation events
• Three-dimensional display of throughput, waiting times and costs by employing analysis tools
• Access to all simulation parameters during the simulation
• Automatic generation of a 3D model based on the 2D model
• Import of VRML2 data including animation
• Automatic creation and switching between levels of detail
• Video recording (AVI & MPEG)
• Drag and Drop, Copy and Paste
• Graphic creation of 3D-objects based on simple geometric primitives
• Definition of surface textures, - colors and - materials
• Multiple window technique
• Extrusion objects support scalable lengths
• Support of various 3D input tools, such as Space Ball, etc.
• Support of different views onto the model, such as fly through, viewing the scene through the lens of the camera as the object moves on, rotation around all axes, zoom